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- // levelord
- textures/metal/conveyor
- {
- qer_editorimage textures/metal/bellows2_3.tga
- {
- map $lightmap
- rgbGen identity
- }
- {
- map textures/metal/bellows2_3.tga
- blendFunc GL_DST_COLOR GL_ZERO
- tcMod scroll 0.0 1.0
- rgbGen identity
- }
- }
-
-
-
- // pete
- textures/metal/rebar_mesh1
- {
- qer_editorimage textures/metal/rebar_mesh1.tga
- qer_trans 0.4
- surfaceparm metalsteps
- surfaceparm trans
- {
- map textures/metal/rebar_mesh1.tga
- blendfunc GL_ZERO GL_SRC_COLOR
- tcMod scale 2 2
- rgbGen identity
- }
- {
- map $lightmap
- rgbGen identity
- blendFunc GL_DST_COLOR GL_ZERO
- depthFunc equal
- }
- }
-
- // cameron testing
- textures/metal/irn_grt03
- {
- qer_editorimage textures/metal/irn_grt03.tga
- qer_trans 0.4
- surfaceparm metalsteps
- surfaceparm trans
- {
- map textures/metal/irn_grt03.tga
- blendfunc GL_ZERO GL_SRC_COLOR
- tcMod scale 2 2
- rgbGen identity
- }
- {
- map $lightmap
- rgbGen identity
- blendFunc GL_DST_COLOR GL_ZERO
- depthFunc equal
- }
- }
-
- // brass texture with fake specular highlights, like backing on torch2.tik -- PGM
- textures/metal/brass01_spec
- {
- qer_editorimage textures/metal/bras_hex01.tga
- tessSize 64
- {
- map textures/metal/bras_hex01.tga
- tcMod scale 2 2
- rgbGen identity
- }
- {
- map textures/metals/envmap_gold.tga
- tcMod scale 2 2
- blendFunc GL_DST_COLOR GL_SRC_COLOR
- tcGen environment
- }
- {
- map $lightmap
- tcMod scale 2 2
- blendFunc GL_DST_COLOR GL_ZERO
- rgbGen identity
- }
- }
-
- //wtroughtiron for hedge maps alpha
- textures/metal/wrought01abot
- {
- qer_editorimage textures/metal/wrought01abot.tga
- surfaceparm trans
- surfaceparm alphashadow
- {
- map textures/metal/wrought01abot.tga
- blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- alphafunc gt0
- depthwrite
- }
- {
- map $lightmap
- blendfunc filter
- depthfunc equal
- rgbGen identity
- }
- }
-
- //wtroughtiron for hedge maps alpha
- textures/metal/wrought01amid
- {
- qer_editorimage textures/metal/wrought01amid.tga
- surfaceparm trans
- surfaceparm alphashadow
- {
- map textures/metal/wrought01amid.tga
- blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- alphafunc gt0
- depthwrite
- }
- {
- map $lightmap
- blendfunc filter
- depthfunc equal
- rgbGen identity
- }
- }
-
- //wtroughtiron for hedge maps alpha
- textures/metal/wrought01atop1
- {
- qer_editorimage textures/metal/wrought01atop1.tga
- surfaceparm trans
- surfaceparm alphashadow
- {
- map textures/metal/wrought01atop1.tga
- blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- alphafunc ge128
- depthwrite
-
- }
- {
- map $lightmap
- blendfunc filter
- depthfunc equal
- rgbGen identity
- }
- }
-
- //wtroughtiron for hedge maps alpha
- textures/metal/wrought01atop2
- {
- qer_editorimage textures/metal/wrought01atop2.tga
- surfaceparm trans
- surfaceparm alphashadow
- {
- map textures/metal/wrought01atop2.tga
- blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- alphafunc ge128
- depthwrite
- }
- {
- map $lightmap
- blendfunc filter
- depthfunc equal
- rgbGen identity
- }
- }
-
-